World & Character Press Kit

Bad ideas. Good friends. One warm pub.

Shenanigans & Stout is a shared story world built around an animated web cartoon and a darker comic novel: three Irish friends, a rural village finding its rhythm after rebellion, and Michael’s Pub—the place where trouble is retold, grudges soften, and somebody always orders another pint.

Animated Comedy Dark Comic Novel Rural Ireland Late 1920s Character-Driven
The Heart of the Series

Meet the Three Men Most Likely to Make Things Worse

They are archetypal without being caricatures: the cynic, the farmer, and the romantic. Their chemistry is the engine of the world.

Paddy O'Rourke character portrait
The Dry Wit

Paddy O’Rourke

Gruff, observant, and perpetually unimpressed. Paddy has survived enough foolishness to recognize it immediately—and usually has the perfect deadpan remark when everyone else catches up.

Under the sarcasm is history. In the novel, his routines, old grudges, and memories reveal a man carrying loneliness far more quietly than he carries a pint.

Comic function: the look, the pause, the line that ends the argument.

Fergus Malone character portrait
The Good-Natured Instigator

Fergus Malone

A hardworking farmer whose enthusiasm occasionally exceeds his competence. Loyal, boisterous, and usually the first man laughing—even when the joke is on him.

Fergus connects the pub to the land: family, sheep, muddy boots, stone walls, breakfast tables, and the practical rhythms that keep a village alive.

Comic function: the friend who says “that could work” just before it absolutely does not.

Declan Byrne character portrait
The Hopeful Romantic

Declan Byrne

Charming, musical, and blessed with limitless confidence. Declan approaches romance, dancing, and life itself convinced that everything will somehow work out.

His fiddle gives him genuine talent; his judgment ensures talent never prevents catastrophe. He brings youthful energy to Paddy’s cynicism and Fergus’s grounded warmth.

Comic function: starts with swagger, ends on the floor, returns tomorrow undeterred.

One World, Two Expressions

The Cartoon Raises the Glass. The Novel Looks Into It.

The two formats are intentionally different in tone, but they share the same people, places, humor, history, and emotional DNA.

Shenanigans & Stout animated web cartoon concept featuring Paddy, Fergus, and Declan in Michael's Pub

Animated Web Cartoon

Fast, warm, visual, mischievous. Short adventures turn everyday village life into a setup for calamity: bad dances, farm mishaps, romantic miscalculations, pub wagers, runaway ideas, and Paddy witnessing all of it.

  • Short-form, highly character-readable stories
  • Physical comedy and sharp one-liners
  • Stylized historical animation with expressive silhouettes
  • Michael’s Pub as the dependable beginning, ending, or reckoning point
Shenanigans & Stout novel mockup on a dark wooden pub table beside a pint of stout

The Novel

Atmospheric, bittersweet, darkly funny. The same routines reveal their deeper purpose. A missed pint matters. An old photograph matters. A feud can hide a heartbreak for decades.

  • Friendship, aging, memory, grief, and community
  • Humor that protects characters from saying what they feel
  • Rain, turf smoke, muddy roads, oil lamps, and long silences
  • The village itself functioning as a web of ritual and belonging
The Center of Gravity

Michael’s Pub

More than a location, the pub is the social hearth of the story. People arrive from farms, shops, roads, homes, and old arguments. Inside: amber light, dark wood, music, damp coats, porter, gossip, and the comfort of familiar faces.

Michael's Pub fireplace interior
Michael's Pub bar interior
The BarWhere stories are exaggerated, wagers become regrettable, and everybody knows who has not yet arrived.
Michael the publican
Michael, the PublicanKeeper of the room, the glasses, the family business—and a hundred years of village history.
The World Beyond the Door

A Small Village With a Very Long Memory

The setting draws from rural Irish villages: farmland pressed against town life, stone boundaries, wet streets, close social circles, and a landscape that makes everybody’s business feel only a short walk away.

Fictional Irish village main street
Irish farm and sheep
Fergus’s WorldRolling fields, stone walls, livestock, mud, weather, family—and ample opportunity for an ill-advised plan.
Declan playing fiddle
Music & GatheringThe village comes alive through dances, tunes, storytelling, church bells, meals, and nightly ritual.
EraLate 1920s, after the most turbulent years of the Irish revolutionary period have eased into memory, politics, scars, and everyday life.
ScaleIntentionally intimate. People know the roads, families, habits, feuds, and empty chairs.
WeatherDrizzle, cool air, wet stone, muddy cart ruts, grey skies—contrasted with the warm glow indoors.
RhythmWork by day. Bells, supper, music, and pints by evening. Routine is emotional infrastructure.
Supporting Ensemble

The Village Makes the Trouble Matter

The central trio works because they are surrounded by people who remember yesterday, will hear about tonight, and will absolutely bring it up tomorrow.

Michael

Michael

Publican and steward of the village’s unofficial living room. His family’s pub gives the world continuity and a reliable gathering place.

Young village woman

The Village Women

Not merely targets of romantic comedy: they are neighbors, daughters, shopkeepers, wives, dancers, and often the quickest people in the room to see through Declan.

Farm

Fergus’s Family

Maggie and Kathleen ground Fergus in domestic life, farming, breakfast-table humor, and the obligations beyond the pub.

Village street

Finn, Colm & the Villagers

The novel’s wider ensemble includes Finn, the young writer and romantic; Colm, the postman tied to Paddy’s past; clergy, shopkeepers, musicians, and regulars who make the village feel lived in.

Visual Identity

Warm Inside. Wet Outside. Expressive Everywhere.

The visual language should feel historical without feeling dusty: cinematic, stylized, painterly, readable, and welcoming enough that the audience wants to walk into the pub.

Warm fireplace Paddy portrait Fergus portrait Irish town exterior Declan playing fiddle

Interior Palette

Amber firelight, dark stained wood, cream foam, worn wool, brass, and shadow.

Exterior Palette

Muted greens and browns, wet stone, cool grey skies, turf, sheep fields, and soft overcast light.

Character Design

Strong silhouettes, readable expressions, period clothing, personality-first posture, and just enough exaggeration for animation.

Story Engine

What Makes a Shenanigans & Stout Story?

A tiny problem becomes an unnecessary plan. The plan collects friends. Confidence rises. Reality intervenes. Somebody falls down, says the wrong thing, or discovers an old truth. Eventually, the story reaches Michael’s Pub—where it becomes communal folklore.

Comedy

Deadpan reactions, escalating misunderstandings, physical mishaps, failed romance, farm logic, and village gossip.

Heart

Men who rarely speak plainly about affection nevertheless show up, check on one another, buy the first pint, and notice an empty chair.

History

The period lives in the background: old grievances, inherited businesses, religious ritual, changing Ireland, and people carrying private histories into ordinary evenings.

“Three Irish friends. A tiny village. Bad ideas, good stories, old wounds—and a pub where everybody eventually comes home.”
Press-Kit Snapshot

Shenanigans & Stout in One Pour

Format

Interconnected animated web cartoon + novel, sharing a common world, cast, visual identity, and story mythology while allowing each format its own tone.

Genre

Character comedy, historical fiction, dark comedy, friendship drama, village ensemble.

Primary Location

A fictional rural Irish village centered socially around Michael’s Pub.

Core Promise

The audience can come for the pint-and-a-laugh chaos of Paddy, Fergus, and Declan—and stay long enough to discover why these people and their rituals mean so much to one another.

Marketing Hook

A highly visual, character-first Irish story world that can support short animation, longer-form narrative, character art, behind-the-scenes development, and recurring social content.

Follow the Shenanigans

Pull Up a Stool Online

Follow the latest character art, worldbuilding, animation progress, novel updates, and whatever questionable idea Paddy, Fergus, and Declan get into next.

Support the Project

Buy Us a Pint 🍺

If you enjoy the world we’re building, you can help support future animation, artwork, writing, and development through Ko-fi. Every pint helps keep Michael’s Pub open a little longer.

Support on Ko-fi
Creator portrait at the Cliffs of Moher in Ireland
About the Creator

Chad McRae

Chad McRae is a software engineer, AI engineering leader, independent game developer, and storyteller whose creative work often blends technology with character-driven worldbuilding. Shenanigans & Stout brings those interests together in a fictional Irish village built to support both animated comedy and a darker, more reflective novel.

The project grew from McRae’s fascination with Irish landscapes, village life, storytelling traditions, and the emotional weight carried by ordinary routines. His approach combines writing, visual development, AI-assisted creative tools, software, and iterative animation workflows to build a world that can move between humor and melancholy without losing its identity.

The connective idea: build a place audiences want to visit for the laughs, then give them enough history, friendship, and heart that they want to stay.